๐น๏ธ Soko-Ban
Platforms Apple II, Commodore 64, DOS, Epoch Game Pocket Computer, FM-7, MSX, PC-6001, PC-8000, PC-88, Sharp MZ-80B/2000/2500, Sharp X1, SG-1000, TRS-80 CoCo Developed by Thinking Rabbit Published by Thinking Rabbit Released Dec, 1982 Genre Puzzle Perspective Top-down Interface Direct Control Visual Fixed / Flip-screen, Isometric Description Soko-Ban is a classic puzzle game, the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance. From Mobygames.com. Original Entry