๐Ÿ•น๏ธ ARCADE.FREEPG.SITE ๐Ÿ•น๏ธ
Fisher-Price I Can Remember

๐Ÿ•น๏ธ Fisher-Price I Can Remember

Platforms DOS, NES Published by GameTek, Inc. Released 1989 Gameplay Board Game, Cards / Tiles, Mental training, Tile Matching Puzzle Perspective Top-down Educational Math / Logic Misc Licensed Genre Educational, Puzzle Visual Fixed / Flip-screen Description Fisher-Price: I Can Remember is a card-based game of memory transposed onto the NES. The object is to flip over pairs of cards and find pairs that match. If an unmatched pair is flipped then they get flipped back and the player must remember that data for their next turn. The game has 3 levels, with each having progressively more cards (12, 16, or 20). The cards contain pictures of Fisher-Price toys. Finding matches removes the cards from the screen which then reveals parts of a larger Fisher-Price item. The game allows a player to play alone, or it allows 2-player competitive play. Further, it also allows human vs. computer competition, where the computer player is named "Electro". From Mobygames.com. Original Entry